Syberia (2002)

3.85 from 50 votes
Kate Walker, a successful lawyer, travels to find Hans, the sole heir to a factory and eventually ends up on a journey to find him and the once thought to be extinct Mammoths.
First released
Sep 1, 2002
Franchises
Syberia
Developed by
Microïds
Published by
Microïds, The Adventure Company
Platforms
Mac, PlayStation 2, Xbox, Nintendo DS, iPod, PlayStation Network (PS3), PC, iPhone, iPad, Android, Nintendo Switch
Genres
Adventure
Themes
Steampunk
Rating
ESRB: T, PEGI: 7+
Releases
  • DS - Syberia United States
  • NSW - Syberia United States
  • PC - Syberia United States
  • PC - Syberia (Collector's Edition) United Kingdom
  • PC - Syberia United States
  • PS2 - Syberia United Kingdom
  • PS3N - Syberia United States
  • XBOX - Syberia United States
  • XBOX - Syberia United Kingdom

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R$ 0,00
#430




Kate Walker, a young ambitious lawyer from New York, is handed what seems to be a fairly straightforward assignment. Just a quick stopover to handle the sale of an old automaton factory hidden in the alpine valleys, then straight back home to New York. Little did she imagine, when embarking on this task, that her life would be turned upside down.

On her expedition across Europe, traveling from Western Europe to the far reaches of Eastern Russia, she encounters a host of incredible individuals and locations full of extraordinary machines and an amazing atmosphere. In her attempt to track down Hans, the genius inventor - the final key to unlock the secret of Syberia - she will traverse both land and time on a journey that will throw all that she values into question, while the deal she sets out to sign turns into a life-changing experience.



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