Mitsurugi Kamui Hikae

3.17 from 12 votes
Mitsurugi Kamui Hikae is an arena-based action game that focuses on combos and eliminating multiple foes at once by sheathing your sword.
First released
Unknown
Developed by
Zenith Blue
Published by
AGM Playism, Zenith Blue, Limited Run Games
Platforms
PC, Xbox One, PlayStation 4, Nintendo Switch, Fuze Tomahawk F1
Genres
Action
Themes
Anime
Rating
ESRB: T
Releases
  • NSW - Mitsurugi Kamui Hikae United States
  • PC - Mitsurugi Kamui Hikae United States
  • PS4 - Mitsurugi Kamui Hikae United States
  • XONE - Mitsurugi Kamui Hikae United States

Community reviews

 
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Mitsurugi Kamui Hikae is a poor man's Onechanbara clone
Game: Mitsurugi Kamui Hikae
Genre: Action
Publisher/Developer: AGM Playism
System: Steam (PC)
Total Score: 40/100
Value Score: 4.0/10

• Story: 2/10
• Characters: 4/10
• GamePlay: 5/10
• Graphics: 5/10
• Sound: 3/10
• Music: 2/10
• Length: 2/10
• Replay Value: 3/10
• Player Value: 4/10

Pros
+Skill/ability system which can improve player's health, strength and other techniques/abilities. Increased via orbs received from defeated enemies.
+Multiple difficulty modes ranging from easy, normal and hard
+You can unlock costumes by beating the difficulty modes and unlocking via the ability menu using the orb points received from defeated enemies.

Cons
-Story is barebones, there's only about three or four cutscenes with minimal story scenes
-There are only two major characters with a bunch of generic enemies and bosses
-Not much on enemy variety, enemies come in same designs with different colors.
-Enemies come in 5 waves with a boss and some levels its only a boss battle
-Gameplay is repetitive in terms of attacks, you have a weak attack, strong attack, jump, guard, special attack and super attack which uses the katana gauge.
-Levels/stages are composed of arena type design with absolutely no exploration, puzzles or unique design.
-Gameplay UI and menus look poorly designed and low budget quality
-Environment visuals look inferior to the game models of the main characters. While the in game models for the main characters look like a 7th gen game model, the rest of the game looks like its from 5th or early 6th gen
-Sound effects are repetitive and keeps on repeating
-Music is forgettable and repetitive as well
-Game is very short - can be done within a hour and half to two hours depending on the difficulty and abilities (such as attack strength).
-Little replay value other than playing higher difficulties to unlock costumes
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Darkadia community stats

45 users have this game in their library 0 users have this game in their wishlist 1 user loves this game 0 users are playing this game 12 users have completed this game