Ace of Spades (2012)

2.88 from 20 votes
A voxel based shooter with Minecraft-like building mechanics.
First released
Dec 12, 2012
Developed by
Jagex Ltd., Outsource Media (OMUK)
Published by
Jagex Ltd.
Platforms
PC
Genres
First-Person Shooter
Themes
World War II
Releases
  • PC - Ace of Spades United Kingdom
  • PC - Ace of Spades United States

Community reviews

 
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Failed project with a dead player base.
I played Ace of Spades: Battle Builder in the wrong time. Back when I acquired the game in 2013, I was interested what it could offer, but the disappointment kicked in immediately.

Ace of Spades: Battle Builder is a Minecraft/Team Fortress 2 rip off with some unique features. In theory, you and your non-existing-anymore-players/friends could build your own fortress, city or base, after which you go to war with the other team and try to blow them and their creations away.

It could have been a lot of fun, and when playing on a full server, I could only imagen the carnage and chaos that would be unleashed. Sadly, I could only dream and fantasize of how things could be back then, because when I logged in in 2013, I was the only person on earth playing. I tried the single player (or just starting my own, lonely, pathetic server) but got immediately greeted by an empty dark void, with nothing to do. Compare this to Minecraft for example, a game that is still a lot of fun when playing alone. This game is meant to be played with people and friends, which is fine, but at least have some form of rewarding experience when playing alone.

Building and exploring alone felt blend, empty and pointless and did not do anything to make it worth it.

Graphically, this game is nothing special. Graphics are ripped straight off from Minecraft obviously but a little uglier (if that is possible). The landscapes and areas all feel very empty and blend, with lots of open space that contains nothing but green blocks. Animations are just as stiff as Minecraft, however in this “sort of fast paced” game, it is hard to predict what enemies will do, making it even worse.

In terms of sound, the game falls short. Music is generic and sound effects are straightly ripped from a freeware soundboard.

The interface and controls were very confusing and I had a lot of difficulty figuring out where I could find stuff, how to build stuff and understanding what I was doing in general. This however, could just be my own incompetence.

Ace of Spades: Battle Builder is no longer available on Steam, something that does not surprise me. However, this game falls in a certain category in which developers create something (most of the time, an unfinished beta), cash in, and then abandon the game, until it eventually bleeds to death and disappears from the face of the earth. It is games like this I hate the most.

So in the end, I reviewed everything that was possible from my end, which is not that much. I just wished that I could share the glory days (no matter how long that would be) of this game in which I could just squeeze out the little fun this game had to offer.

Soley for the reason that this game is a husk and I could never experience it properly, even when it was still available on Steam, I would not recommend it for what it is worth.

Such a shame.
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Darkadia community stats

78 users have this game in their library 2 users have this game in their wishlist 5 users love this game 2 users are playing this game 5 users have completed this game