League of Legends (2009)

3.65 from 116 votes
A free-to-play competitive MOBA game with a large following in eSports. From the original developers of DotA: Allstars, the game expands the gameplay found in DotA by adding persistent Summoner profiles and a variety of original champions who fight for you on the battlefield against bots or one another.
First released
Oct 27, 2009
Aliases
LoL
Franchises
League of Legends
Developed by
Riot Games
Published by
Riot Games, Tencent Games
Platforms
Mac, PC
Genres
MOBA
Themes
Fantasy
Rating
ESRB: T, PEGI: 16+
Releases
  • MAC - League of Legends United States
  • PC - League of Legends United States
  • PC - League Of Legends Australia

Community reviews

 
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Could have been a fun game for me, was it not for the noob-hating community.
League of Legends could have been a fun game for me, but unfortunately, it is another example in which for me personally, it never came around the way I hoped.

League of Legends is a fast paced, adrenaline pumping MMO Tower Defense /Battle Arena game, in which two teams fight it out on a map, trying to destroy each other’s Nexus. You control one of the many unique champions, in which you set forth towards the other players base.

The base is defended by turrets and other structures and a hero can buy upgrades for their base when they are present in it. NPC “minions” are constantly summoned and go straight for the enemy base. Killing this monsters/minions, earns gold and XP for the champion to level up, increase their skills and buy more stuff.

The maps are square with one diagonal lane, straight towards the enemy base. However, two more lanes from the left and right side, follow the square’s lines, and also make a connected path to the base.

The action, tactics, coordination and tension is great and matches can take a few minutes with noobs like me, or more than an hour for skilled players.
The graphics and sound is this game are a little basic, but for a game like this, it works and does not matter that much.

The controls, interfaces and menu’s are simple and easy to understand. Even a noob like me got the hang of it pretty fast.

When LoL first came out, it already looked interesting to me, but at the time, I did not get around to it yet. Then, some years later, I wanted to give it a try. I still did not know the mechanics or the way it must be played, so I played the tutorial and was ready for some matches.

But for me, here is where it did go wrong. I connected to a lobby, and immediately got kicked out. This process repeated itself multiple times, until I finally connected to another lobby, stayed in this time and got playing. I was still a noob at the game and in this match, I got constantly reminded of this. I did not play fast enough, got called names, got noob shamed, and overall, the experience was terrible.

The moral of this sad story is, that there is no room for plebs and noobs like me. You need to play God tier, like the professionals. Make one mistake, react too slow or make one wrong move, and you will regret it. Even though I basically “gave” a victory to the opponent, I just got criticized and demolished for playing “too bad”.

For this reason, I played for exactly ten hours, spread out over a few days, in hope that my own experience with the game could redeem itself, but alas, it was not the case unfortunately.

Such a shame, but I did like the game in general. But in this state, I am just “afraid”, to start any match, and this is not how you should play a game or spend your free time to relax on.

So, once again based on my own personal experience, I cannot recommend League of Legends, unless you have a weird kink for shaming.
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