This was a struggle
The dialogue was a trainwreck... Often you could refer to something you hadn't even mentioned before, so it was extremely difficult to have the conversations flow or make sense.
Tons of unnecessary screens and turns for very little content. It could take you 7 clicks and turning after each one to get to a room, with little to no (interesting) environment to look at on the way. Also tons of empty areas? Like an empty, dusty closet with literally nothing in it that you could walk into, outside the huge fancy library.
Nice to have a conversation log, but documents were handled in a strange way. Picking up letters, what you got to read was more like... Mac telling you what he read..? Seems like a roundabout way
Alright but repetitive music.
I appreciated that there were several ways to solve a few puzzles, but that's about it.
Won't comment on the story because I found it difficult to get into it because of the dialogue, anyway. But it is in dire need of some humor.
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